DRAT is a 2d platformer developed in Construct 3 as part of an introductory course in my game design & development program at Toronto Film School. While the class didn't demand much in terms of a final product, I decided that I was going to put a lot of effort to demonstrate my capabilities. As a result I made a short,
The sprites and tiles in the game were created using Asesprite, a tool for creating pixel art images and animations. I demonstrate the ability to create decent art and animations for 2d sprite games.
I created custom platforming features and mechanics to improve the game feel and controls:
To make the game more interesting and engaging I crafted many interactions between various entities: